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Working on the Halo style battle announcer for today's Bloodborne Kart dev post!

I wanted to make something a little campy for the text so I went with a bloody font with a squelch noise for the hit. There isn't any VO yet but I want to make sure that the system is properly implemented before I get to that phase.

I only have the visceral boost properly implemented but I'll be adding more soon!

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