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Heya, i had started making this a while back but here it is. it's a shader setup that allows you to change a bunch of settings to make different matcaps that can also be affected by lighting. It works with eevee and this version was made in blender 4.4 but i think it would work with some older versions.

I just finished so there might be some things that are wrong but i tried to clean it up as much as i could.

enjoy!

https://drive.google.com/file/d/1_sCBHCMnuZIUoWF8MedEUUfjm2xsJCQD/view?usp=sharing

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Yeet

Looks cool! Thanks for this. Just curious but how’s the sculpting guide coming along? No pressure of course. Love what you do 🖤

pearforceone

ty!!! i started a document but i'm not too sure how to go about explaining sculpting stuff in text form. it almost feels like it should be a video but i never made those properly, i feel like i should start making some