Rambling about interactivity and the game (Patreon)
Content
No proper progress updates this month, I've been too lazy, thinking too much and doing too little, anyway...
I personally think that many VN games are just pointless, due to the lack of interactivity and real choices. To tell a linear story, like many games do(both japanese and western), it's WAY better a comic/CG Gallery/Video: It's faster to create, works everywhere(even a potato PC/mobile) and will work in the future with different O.S, easy to distribute, easy to share, can be enjoyed online without downloads(WebGL games are a thing, but not that common), can be as complex as you want in graphics, it's faster to go to the point you want...
The game as a format it's really "worth it" when there's some degree of interactivity or gameplay. My game didn't reached that status(except map navigation), in fact, I think that YF in its current state probably would be better as a comic, than as a game, I wasn't planning to stop adding content that soon
If the result of 3D characters ain't good enough(animation, looks), or I cannot produce the content at a decent speed, I always can do that change, repurposing the draws to do a comic. The 3D map can also be repurposed as a 3D interactive view of the house, even with VR support, which it's something pretty interesting, even if the game continues. We'll see
Thanks for staying there :)
See ya soon!
-BudaCoca