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Progress Review

Updates this two weeks were a little slower than the last couple of weeks. That happend mainly due to the fact I had a second job and was managing both of the same time trying to balance them. For 0.2.0 version I focused more on the game, and for v0.2.4 I focused more on the side job.

What will change

Now there are several things which will make sure the development will go MUCH faster.

* I finished with the side job and will focus on the game all my spare time

* There are now two people on the team. Second pilot will join the development in a month in full power.

Plans Ahead 

There are several planned feature for 0.3.0 which weren't yet implemented and some of them I would rather delay to later patches like the quest system and reputation. They require multiple more other systems, which would be added one brick at a time.

Current Planned feature list looks like this:

Plans for v0.3.0 

Major features

  • A more linear starting location.(which would also work as a tutorial)

  • Position of location buttons according to their coordinates

  • Utilisation of right click in Item navigation(looting and trade)

  • Minor combat rework

Events

  • Dialogs and sex with the girls at the campfire.

  • Bar sex event.

  • Meeting Random Scavengers

Possible features

  • Characters moving between locations

  • Enemies blocking the path

Non Prioritized

  • Quest system

  • Reputation

  • Relations

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