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One of the things I love about making these games is that the characters evolve almost beyond my control as the story progresses. As I mentioned last week, I was working on a scene with Teagan, and as I put her and 'you' into the scene and saw how you got along, everything changed from what I had scripted.

As a result, the 'two or so' animations I had planned turned into much more, and the same happened with the still renders. That took most of the week, and my render rig has worked nonstop since last Friday—mainly on those animations. 1,614 frames of animation were done, and some 40-ish story renders.

This episode has passed 100 animations now, which, compared to 117 for the first and second episodes combined is a decent increase. Overall, I'm delighted with this episode so far, but I have to fill a lot of holes before I can even start thinking about finishing up.

But, from a redhead to a blonde... This week, it's Sea-time. And here's my prep test for that one. Let's see what she's got in store for us.

 

Have a nice weekend, and stay safe out there.

// Drifty

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Comments

Blood Of A Hero

Glad to see things progressing nicely. Thank you for the update Drifty and have a great weekend :)

Frosty

Eta yet?

Calhoun28

Finally, my favorite blonde is getting more attention 😍 😍😍 I can't wait to Sea what you have in store for us. 😎👍

\m/ Gendrix \m/

She is a very lovely half sister indeed. Cheers!

Gregory Cirtaus

Thank you for the update, I always enjoy them. Have a good weekend. :)

Broken Fomorian

Cue Cece's "What do you mean? You're the one that's taking all the space!". 😄

Michael AM 11

Drifty I assume all of these scenes happen during the big party event in the episode? I’m noticing similar background for some of these renders so just curious