How to create a Whim in the sims 4 (Patreon)
Videos
-
584272965.mp4
Downloads
Content
Pixified Whim Keeper:
http://www.simfileshare.net/download/5865378/Lot 51:
[PIXIFIED KEEPER:WHIM HELPER]
For more categories and experimentation save your package and upload it to Lot 51:
Categories
...........................................
Stressed_Buffs
Angry_Buffs
Bored_Buffs
Confident_Buffs
Embarrassed_Buffs
Energized_Buffs
Fine_Buffs
Focused_Buffs
Flirty_Buffs
Happy_Buffs
Inspired_Buffs
Playful_Buffs
Sad_Buffs
Sloshed_Buffs
Uncomfortable_Buffs
Prank_Buffs
Gamescon_Buffs
Asleep_Buffs
Social_Buffs
Itchy_Buffs
MindControl_Buffs
Vampire_Buffs
Injury_Buffs
...........................................
For more information on how to find trait groups check out this tutorial here:
https://www.patreon.com/posts/tutorial-basics-117922068
Mood Types Tuning ID
...........................................
Mood_Sad 14643
Mood_Fine 14637
Mood_Angry 14632
Mood_Bored 14633
Mood_Happy 14640
Mood_Inspired 14641
Mood_Playful 14642
Mood_Dazed 14644
Mood_Focused 14639
Mood_Energised 14636
Mood_Embarassed 14635
Mood_Flirty 14638
Mood_Confident 14634
Mood_Stressed 14645
Mood_Uncomfortable 14646
-----------------------------------------------------
Interaction_Category_tags
...........................................
Interaction_Chat
Interaction_Sleep
Interaction_kiss
Interaction_Treadmill
Interaction_WorkoutMachine
Interaction_Cook
Interaction_Consume
Interaction_Usetoilet
Interaction_Super
Interaction_Mixer
Interaction_All
Interaction_Drink
Interaction_Playgame
Interaction_Showoff
Interaction_Funny
Interaction_Mean
Interaction_Friendly
For more interactions categorys and other info to tweak your buff:https://tdesc.lot51.cc/
-----------------------------------------------------
\Aspiration Tuning
{naming example}
NAME:whimsetHasTrait_URTRAIT
TUNING ID Name:
Whim Reason[fnv32]:
-----------------------------------------------------
Text Example:(From Being Romantic)
-----------------------------------------------------
-----------------------------------------------------
\ Whim Tuning
{naming example}
NAME:want_UR_ACTION_HERE
TUNING ID Name:
Fluff Description[fnv32]:
-----------------------------------------------------
Text Example:Did they kiss yet? {1.SimFirstName} needs to watch the next episode to find out!
-----------------------------------------------------
"whim">279433<!--want_Flirt-->
-----------------------------------------------------
-----------------------------------------------------
\Situation Goal Tuning
{naming example}
NAME:Whim_UR_ACTIONHERE
TUNING ID Name:
Instance Display name[fnv32]:
Instance Display ToolTip[fnv32]:
Icon[fnv64]:
-----------------------------------------------------
Text Example #1:Watch Romantic TV Show
Text Example #2:Click on the TV and select Watch Romance.
-----------------------------------------------------
To load this one into lot51 for quick viewing import EA tuning, 28170, select the afforfances and pick a different one!
-----------------------------------------------------
-----------------------------------------------------
\Action Tuning
{naming example}
NAME:goalLoot_Want_Fulfilled_BuffGain_URBUFFNAME
TUNING ID Name:
-----------------------------------------------------
\Buff Tuning
{naming example}
NAME:buff_Want_Gained_URBUFFNAME
TUNING ID Name:
-----------------------------------------------------
-----------------------------------------------------
-----------------------------------------------------
-----------------------------------------------------
-----------------------------------------------------
//SITUATION GOAL TUNING \\
-----------------------------------------------------
<!--- SITUATION GOAL TUNING -->
<V n=displaydata" t="enabled">
<U n="enabled">
<V n="instance_display_icon" t="enabled">
<T n="enabled" p="InGame\UI\Icons\Headlines\Final\headline_toilet.png">2f7d0004:00000000:cf25571f0f5599af</T>
</V>
<V n="instance_display_name" t="enabled">
<T n="enabled">0x6253D10<!--Wants to sleep--></T>
</V>
<V n="instance_display_tooltip" t="enabled">
<T n="enabled">0xE4E2E7C9<!--Click on a bed and select the sleep option. --></T>
</V>
</U>
</V>
<L n=goalloot_list">
<T>26311<!--goalLoot_Gain_10_Money--></T>
</L>
<U n=goaltest"> <!-- You can change it from being a goal test to something else by popping the file OR just opening an EA tuning called situation_goal into lot51 and exploring the options! -->
<L n="tags">
<E>Interaction_UseToilet</E>
</L>
<E n="test_event">InteractionComplete</E>
</U>
<T n="_iterations">1</T><!-- This is how many times a sim must perform the action for it to be completed-->
<T n="audio_sting_on_complete" p="InGame\Audio\Bumper\bumper_event_goal_complete.propx">39b2aa4a:00000000:ed52c39bcc2a7111</T>
<!--To tweak the interaction category tags or to play around with what else you can add to your buff head to lot51, -->
<!--import your file and have fun exploring! hover over the tabs on the left to find out more about them -->
<!--Remember trial and error is all apart of the process x -->
-----------------------------------------------------
-----------------------------------------------------
-----------------------------------------------------
-----------------------------------------------------
Happy simming and don't forget trial and error is apart of the learning proccess!
- pixipui
-----------------------------------------------------