(Full length) Lot Trait (Patreon)
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597394934.mp4
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A tutorial on how to create your own LotTrait ! We'll be expanding upon this as I learn more in the future x requested by GlamSimmer💛
--- Pixified Lot Trait Keeper: ----------------- 🌻http://www.simfileshare.net/download/5895600/-----------------------------------------------------------------------------------------
| PIXIFIED TIPS LOT TRAIT KEEPER |
| V1 |
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Mood Types Tuning ID
...........................................
Mood_Sad 14643
Mood_Fine 14637
Mood_Angry 14632
Mood_Bored 14633
Mood_Happy 14640
Mood_Inspired 14641
Mood_Playful 14642
Mood_Dazed 14644
Mood_Focused 14639
Mood_Energised 14636
Mood_Embarassed 14635
Mood_Flirty 14638
Mood_Confident 14634
Mood_Stressed 14645
Mood_Uncomfortable 14646
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‧˚₊•┈┈┈┈┈┈┈┈┈┈┈┈ ❀ ┈┈┈┈┈┈┈┈┈┈•‧₊˚⊹
Buff Tuning
˚₊•┈┈┈┈┈┈┈┈┈┈ ❀ ┈┈┈┈┈┈┈┈┈┈┈┈┈•‧₊˚⊹
\Buff Tuning
{naming example}
NAME:LOTBUFFTNAME_lot_buff-tuning
TUNING ID Name:
TUNING INSTANCE:
buff description[fnv32]:
Display name[fnv32]:
Icon[fnv64]:
------------------------------------------------------------------------
(pixi extracts buff/buff_actingskill_Mood_Happy)
[Name example]:Store Visit
[Description example]:That performance had such a happy and memorable tune.
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‧˚₊•┈┈┈┈┈┈┈┈┈┈┈┈ ❀ ┈┈┈┈┈┈┈┈┈┈•‧₊˚⊹
Action Tuning
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\Action Tuning
{naming example}
NAME:LOTBUFFTNAME_lot_autoloot_action-tuning
TUNING ID Name:
buff reason[fnv32]:
------------------------------------------------------------------------
(pixi extracts auto_Loot_Buff_Drink_Tea_LemonHoneyGinger)
buff reason example:(From cinema Lot Trait)
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‧˚₊•┈┈┈┈┈┈┈┈┈┈┈┈ ❀ ┈┈┈┈┈┈┈┈┈┈•‧₊˚⊹
Zone Modifier Tuning
˚₊•┈┈┈┈┈┈┈┈┈┈ ❀ ┈┈┈┈┈┈┈┈┈┈┈┈┈•‧₊˚⊹
\Zone Modifier Tuning
{naming example}
NAME:LOTTRAITNAME_lot_trait_zoneModifier-tuning
TUNING ID Name:
TUNING INSTANCE:
------------------------------------------------------------------------
(pixi extracts zonemodifier_lottrait_QuakeZone)
------------------------------------------------------------------------
‧˚₊•┈┈┈┈┈┈┈┈┈┈┈┈ ❀ ┈┈┈┈┈┈┈┈┈┈•‧₊˚⊹
User Interface Info Tuning
˚₊•┈┈┈┈┈┈┈┈┈┈ ❀ ┈┈┈┈┈┈┈┈┈┈┈┈┈•‧₊˚⊹
\User Interface Info Tuning
{naming example}
NAME:LOTTRAITNAME_lot_trait_userinterface-tuning
TUNING ID Name:
TUNING INSTANCE:
trait description[fnv32]:
Icon[fnv64]:
Display name[fnv32]:
------------------------------------------------------------------------
(pixi extracts Teenhangout)
-----------------------------------------------------------------------
[ BACK UP COPY AND PASTED OF INFO IF NEED BE]
/ User Interface Info Tuning - XML
==============================
<!-- Paste me into user interface -->
<T n="zone_modifier_description">0xFNV32<!-- Zone Lot Description--></T>
<T n="zone_modifier_icon" p="InGame\UI\Icons\LotTraits\LotTrait_TeenHangout.png">2f7d0004:00000000:5dcfa422f1ac8b89</T><!-- paste end numbers into game file cruiser's instance, press all then filter to extract -->
<T n="zone_modifier_name">0xFNV32<!--Lot Trait Name--></T>
<T n="zone_modifier_reference">00000000000000000<!--YOUR ZONE MODIFIER TUNING ID--></T>
/ User Interface Info SIMDATA - XML
==============================
<!-- Paste me into user interface's sim data -->
<Instances>
<T name="zone_modifier_description">0xFNV32</T><!-- paste the same details from user interface-->
<T name="zone_modifier_icon">2F7D0004-00000000-5DCFA422F1AC8B89</T><!-- paste the same details from user interface-->
<T name="zone_modifier_name">0x4D76FE76</T><!-- paste the same details from user interface-->
<T name="zone_modifier_reference">16799412067467365581</T><!--YOUR ZONE MODIFIER TUNING ID-->
</Instances>
<!-- don't touch the schemas elements -->
<Schemas>
<Schema name="ZoneModifierDisplayInfo" schema_hash="0x455D0D1F">
<Columns>
<Column name="zone_modifier_description" type="LocalizationKey" flags="0x00000000" />
<Column name="zone_modifier_icon" type="ResourceKey" flags="0x00000000" />
<Column name="zone_modifier_name" type="LocalizationKey" flags="0x00000000" />
<Column name="zone_modifier_reference" type="TableSetReference" flags="0x00000000" />
</Columns>
</Schema>
</Schemas>
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Happy sim-ing and thank you for your support! xx
-pixipui