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As requested there are finally egg physics as well. 

IMPORTANT Liquid Physics information: https://pastebin.com/K2X5uS3d

Changes:

Added egg physics

Added support for block entity physics (for blocky and particles, fractured will fallback to blocky)

Files

Comments

Urika Tractor

just wondering, where can you post requests?

mastersquinch

Are blocks supposed to break every single block above them when you break one?

Haubna

You can disable it in Physics Settings > Server Settings

mastersquinch

IS there any way to check for adjacent blocks, so that supports are required? Or make some blocks fall instead of break? That way you could simulate cave-ins, and require structural support.

mastersquinch

In fact, if you got that working, there could be a chance for a block to break or fall if it doesn't meet requirements, weighted by tag. So dirt for instance would be more likely to fall, and wood would be more likely to break. Then you could take advantage of that tuning in mining/building scenarios to have more realistic structural behavior. I remember there being some explosion/realistic physics mods back in the day that could add velocity to blocks and block entities, but I'm not sure how to integrate that with fabric. I wish I knew how to make minecraft mods lmao.

Stein M. Hansen

the enderpearl, snowball, and egg models are all untextured. same with the icons for putting capes on ppl in cloth settings

Haubna

I am aware of this issue but it doesn't happen on my end. I haven't found a way to reproduce it so I can't fix it. If you know why this happens let me know so I can work on it!