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Welcome to the third episode of No Cartridge Audio, where we encounter our first real thinker -- whether or not games can say their difficulty counts as an aesthetic, and whether interactivity and duration are enough to set games apart as medium specific. We don't come to any conclusions, but we open the door and in the meantime we talk about the tremendous indie hit Devil Daggers. Enjoy!

(Music from the Devil Daggers OST...such as it is).

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