Loose Crawlers! 🌱 (Patreon)
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A look at the crawlers in game ! Also this milestone build has such an incredible amount of work going on under the hood, the systems working here are so incredibly complex and a huge well done to Valerie Valbatross for getting us to this point!!
I haven’t updated about the development of the game recently, right now it’s just me working on art and Valerie on the tech side of things, with help and guidance from the wider team as we get some working prototype off of the ground. It’s been a lot easier to work just communicating between two people, and the progress has been monumental. Again, there is a LOT going on under the hood to get this working. A physics system, enemy collision detection, so so much animation work, and everything is coming into place!
Valerie has also been discussing working on dev update posts and stuff, which I will be sharing on the last sprout socials so follow there if you wanna be kept up to date! Either way, it’s all very exciting stuff :3 can’t wait to share more!