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A test animation, just to prove to myself that I can animate a character of this level of complexity. There is a lot I need to learn, and a lot fo help I would need before we can make the full game, but its exciting! For the demo, I think keeping the art style at this sketchy level would be cool, and cleaning up lines and such should be a project for a full release (if we ever see the day)

(oh, and some breakdowns of this animation + notes to myself)

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