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Dropping a quick update to let you all know where things are.

The build is ready for release but I'm currently adding a few extra side quests that I'm positive you'll all enjoy whilst we wait for the final art pieces.

This release will feature 7 full quests that allow the player to immerse themselves in the afterlife and it's wonders.

We have also been debating the idea of adding a sort of battle sequence and would like some thoughts on it. From my perspective, I see battles as unnecessary when placed in a game solely devoted to adult and sexual content. That said, unless balanced this could lead to what I like to refer to as "Empty content".  In terms of projects like ours, that would be things such as endless amounts of text which ultimately lead to nothing more than an anticlimactic picture or scene. In turn, what I'd like to attempt in future would be possibly the idea of battle scenes with destructive clothing or something along that line.  In which way the actions actually hold weight. 

Would love to hear some opinions on this topic.

We will also be creating a blog-spot page so that you can all follow us for more frequent updates.

Cheers 

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Comments

Jinnai

I don't mind battles in general. However, it would be odd to include them only for future updates and leave the current game as is. Introducing game mechanics that late into a game leaves a weird taste and generally radiates the feeling of a dev not knowing what kind of game he wants to make. (I'm not implying that in this case, just making a point.) If they'd be introduced to the early game as well, sure, why the hell not. As lang as they are easy, reasonably short and playable with one hand. Giggity.

Masquerade

Yep! That's definitely a good way to put it. It'd be best to implement in a brand new game entirely.

Nullshadow

I generally agree with Phinx here. A battle sequence by itself would feel odd at this point in the development. On the other hand game mechanics that aid in gradually revealing more of the ...'rewards' work well, but battle mechanics/sequence for the sake of adding one makes little sense to me. Battles are already captured at a higher level, and it would be more interesting to manage the game and the story at that same level. Allow choices and repercussions, something more relevant to a leader.

Duong Ha Thai Duong

i agree too! better to complete this game first. then make a continue story lead to your new idea of battle system that their cloth get rip off and so for now like have more senses to do with the fairy tales girl for example i would like to have more sex sense like fu.king the fairy tales girls specific snow and the other girls.