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Hey everyone!

Just letting you know the new video is available and is exclusive to patrons! This one takes a look at Teardown, recently released into 1.0—a game I had many expectations and negative biases towards in the marketing phase. Fortunately, thanks to its extremely clever approach to open-ended mission design, the game ends up being so much more than just its much-touted (and extremely detailed) destruction system. This game is special and I want to talk about why!

This video was a welcome relief after slaving over the Dark Souls Elden Ring vid for the better part of a month. This one came together so much more easily in terms of both writing and editing, and I hope you like it as much as I enjoyed making it.

As outlined in my last post, I made this a Patreon exclusive for now as I feel I've been falling behind on the exclusive content and I want to express my gratitude for your saintly patience while I work on all this video stuff. I would not be able to do this without your generous support and I can never thank you enough for that—hopefully an entire video gets some of that across though, haha.

You're all the best! More stuff soon!

Thanks again,

Hamish

Writing on Games

Files

Previews only

Why You Have to Play TEARDOWN (patron exclusive!)

Comments

Spoticus

My son and I enjoyed the video. I've had the game on my wishlist for a bit, but I really did not understand that draw of the game from the videos on the Steam page. Your video made us more excited.

Parachuting Turtle

Teardown is indeed amazing. It was a bit surprising to me how surprised you were at its depth, but I guess it's just that I first learned of this game via the developer on twitter showing off some tricky heist, so I knew what I was getting into. I absolutely adore the game, I just wish it had a little more replay value. Anyway I do hope you make this public for everyone at some point.