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Hey everyone!

Second post of the day - happy that people seem to be enjoying the MW2 vid so far!

This one's another work in progress, in that I haven't had time to quite finish the video component before month's end—I'm really sorry, I'd much rather have the finished product for you now but it just needs a bit more time (with the obvious caveat that when the final vid gets posted, you will not be charged again, so don't worry!). Been working on a lot of stuff at once and been pulled in all directions this month, to the point that October has just completely disappeared for me. 

Hell, with all the work stuff I've had going on with the channel, today I took the bins out and realised it was the first time I'd left the flat in about a week, I've been glued to the word processor/edit suite so much. Not going to repeat that in November—taking a bit of time off once the God of War Ragnarok review is out of the way on the 3rd, then coming back with a whole lot of videos I have in various stages of completion in the run up to Game of the Year. Hope you're excited!

But anyway, the piece in question. Music producer Jack Antonoff has been getting a lot of capital-D Discourse thrown his way of late, for supposedly ruining the sounds of the many pop artists he's been working with—most notably Taylor Swift on her latest album Midnights. Now, I have no affinity for the work of Antonoff or the artists he collaborates with—I have a feeling I'd dislike the vast majority of it—but look... I'm a musician, I've made records in various capacities for a long time, and I happen to know that the things people are saying about him are complete. and. utter. shite. 

How does this relate to games, you ask? Well, as you'll see, witnessing these uninformed takes from people who clearly have very little knowledge of the production process, got me thinking pretty deeply about my own potential shortcomings as a critic, having never made a game myself—the imposter syndrome, what it takes to write about artforms of differing levels of abstraction, the lot. This one goes some places.

Had a lot of fun putting this one together and I hope you enjoy listening to it as well/watching it when the video component is ready. This is going to be another Patreon-exclusive video because it's a bit more personal and more me meditating on the process, which for some reason I think is a better fit here. I like experimenting with this kind of stuff, knowing it probably wouldn't do super well if I put it on the main channel. I get to explore my thoughts on some more out there concepts as they relate to games, and I don't have to worry about the numbers game of YouTube as much. Win-win. 

Anyway, thank you all so much for your continued support—I really wouldn't be able to work on all this stuff, explore so many facets of games and other art that interest me, were it not for your continued support. You make this happen and I am so grateful for that. More stuff coming in the next few days—I hope you're excited!

Thanks again,

Hamish

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