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Hey everyone!

Just letting you know that the new vid is finally available, ad-free of course! Ever since the Game Awards, I've seen a lot of people curious about how similar the recently revealed Armored Core 6: Fires of Rubicon was going to be to developer From Software's Souls games, mainly because Elden Ring was so successful, and partially because Armored Core has never quite reached that mainstream appeal. I was one of those people, and so I decided to play each numbered Armored Core entry as well as a few of the spin-offs, to get an idea of what this series is all about. Let's just say that with its weighty combat, extensive customisation options and compelling worldbuilding that I'm sure had an influence on the Souls games, it has been a while since a series has engrossed me quite like this. Let's talk about why you should be excited for Armored Core.

Thank you so much for your patience on this. As the title suggests, I tried to keep it pretty newcomer focused, so hopefully even if you're not super interested in AC as a franchise, you'll still get a kick out of this video.

None of this would have been possible without your generous support. Would certainly be hard to justify making an hour and a half long video on Armoured Core without it. You're all the absolute best and I sincerely hope you enjoy the vid. 

I've got a bit of a conundrum with this one though. As you can probably tell from the length of the vid, this one took a lot more work than expected. As in, even past getting the script posted last month and having worked on a bunch of the video component already, I didn't expect just how much work was still to be done on it. Took me working most of the month to get it done (albeit not doing countless all nighters to get it done, at least).

With all that in mind, I know I said in the last post that, because I'd already put the script through as a charged post, I wouldn't put the actual video through as a charged post. That said, with the sheer amount of time and effort I had to put into this thing (it really was several videos' worth of work condensed into one project), it would take a lot of pressure off of me to put this as a charged post. Means I wouldn't have to be scrambling like crazy to get two videos done for the month's end. 

As I've seen on a lot of posts/the messages you send me, people seem to be more OK with just ensuring that I can keep doing this healthily than needing a specific amount of videos per month for it to be worthwhile, which is very heartening to read (even though I'll keep striving to give you value for your pledges—you are what keep the channel going, after all, and I will never be able to thank you enough for that). 

So TL;DR, I think I'm going to put this through as a charged post after all just because it ended up being such an unexpectedly massive project, and doing so will be a massive help to the workload. More projects are coming very soon, so don't worry about getting less content—this just helps with Patreon month-end deadlines and the like. If you're not OK with that, that's totally understandable—refunds are available, just message me and we can sort it out. 

ANYWAY, enough daft funding talk. Next projects are The Last of Us show, emulation, and possibly a weirder piece about a poem I really like and how it relates to games? Oh and I'll be covering Resi 4 when I get code for it, need to get around to Like A Dragon Ishin that has been sitting on my PS5 for a month, a Tony Hawk idea I want to get down, and try to get back to those older projects I put to the side for a bit - Yakuza cinema, Mad Max, Sleeping Dogs, etc.

Whole lotta stuff to come in the near future. Hope you're as excited about it as I am!

Thanks again so much for your continued support,

Hamish

Writing on Games

Files

Previews only

A Newcomer's Exploration of Armored Core (patron version!)

Comments

Dolly Bowman

Really happy you're giving yourself the credit for two videos - that's the least you can do considering this one is the size of 4+ regular videos.