New Video! Bethesda's Intro Problem is Getting Worse With Starfield (patron version) (Patreon)
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Hey everyone!
Just to let you know the new video is now available! When I think of Bethesda RPGs like Skyrim and Fallout, I think of promise, of grandeur and agency as I conquer these massive open worlds unfurling before me. The intro sequences to these games, however, seem almost universally dedicated to keeping you constrained and uninspired, holding you back from the obvious strengths of these games. Further, with their new, hotly anticipated space exploration game Starfield and its front-loading of menial chores in a dank mine, this problem of languid openings seems to be getting worse, rather than better.
I didn't expect to get another video out so soon after the Baldur's Gate and Armored Core videos, but hey, Bethesda sent me code for the premium edition of the game (which comes with a few days early access) when the review embargo lifted. Given that this piece is focused on the opening hours of the games in question, the inspiration to write it hit me fairly quickly.
Of course, given that it's critical of an aspect of Starfield (and even though I'm very clear that it's only the opening I'm talking about in this video and not the rest of the game), it's honestly a little scary! But what are you gonna do—gotta be honest about my experience.
If it wasn't for your continued support, I wouldn't have the time to let inspiration strike like this in between other projects, and dedicate myself to getting a video out. Your generous pledges allow me to keep going with the work I do and I will never be able to thank you enough for that. More videos soon!
Thanks again,
Hamish
Writing on Games
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