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What's new:


Super jump has been updated:

   Foxy can now super jump in place by letting go of the dash button before jumping.

   Foxy can now cancel a super jump by letting go of the jump key.


New Fox Sense ability:

   Press the down arrow or down d-pad for Foxy to sense hidden things nearby.


New Boss:

   Jackie has his new F4JE security drone waiting to stop trespassers in the desert.


Updated Aurora Slime battle:

   Aurora Slime has been updated with new RPG elements and has several buffs to make the battle more challenging.


Updated Sprites for Gil and Kim:

   Nearly all spritework for the two chimeras has been improved.


Spooky Area graphical update:

  Finishing graphical touches have been added to the Spooky Area.


New cutscenes:

   A few new silly cutscenes have been added.


Foxy emotion icons:

   Foxy will now show a wide variety of emotions for his text boxes.


Beginning of Manual text controls:

   Will take some time to fully implement but the introduction for both Gil and Kim now  use manual text controls.



More bug fixes:  

   A few more bugs have been corrected.

   Foxy spawning twice when skipping the end of Kim's intro.

   Aurora Copy Form getting stuck in the stage boundries.

   HUD missing after meeting jackie


  


Files

Patreon access for The Foxy Feast 2/3/2022 Patreon Release

Do you support Vorochi a vore platformer game on Patreon? Patrons can get access to this project by connecting with their Patreon account. A minimum pledge of $5.00 is required to get access to this game.

Comments

Mixxy

My favorite vore is dog

Irkenfenrir

looks nice. keep up the good work my dude

Irkenfenrir

I like how you allowed us to skip through some dialog by pressing A for some scenes. I can read much faster than the text likes to stay on screen, so it makes it annoying to repeat scenes sometimes.

vorochi

It's been one of the most requested features but is difficult to implement because of how the game has been built from the bottom up. Finally found a solution after some careful planning, now it just needs to be added to the game a little at a time.

Louis Blazeit

There's a bug with Chimera's disposal scene where she will begin using her pooping animation immediately upon standing up when she's ready to "let Foxy out." Also this is more a nitpick, but after the scene, when she scampers away from her leavings, the Foxy!scat disappears, which is a little jarring. Is it possible for the scat sprite to remain while she hops away? Otherwise really like the rework of her sprite, Chimera is easy my favorite pred, she's a cutie. I'm hoping there might be more with her in the future