Happy Holidays! (Patreon)
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-A.I. Fix: They don't move as funny now, will idle a lot when not aggressive. Gankers will even sleep! They will also call nearby enemies if they're on the look out for you. (stun bug is now also fixed.)
-Traps: Removed the '!' warning and made them like this now:
-New Sacred blast attack skill!
Before, when Siggy fires up a Buzz-lightsaw attack, clicking while on cooldown does nothing and often triggers the infamous flash mousedown listener bug that charges your spell unintentionally.
Now, Siggy gets a short-range shotgun-like attack. It's not as powerful as normal spells, but it's very spammable enough to kill Gankers while kiting them. This does a small knockback and can even stun. - The Buzz-lightsaw attack now gets unleashed when you attempt to cast a spell but release before reaching level 1. Spells are also tweaked to cast a bit slower now but their overall power and utility has also been improved.
- Fungus Brute sprites are in! (AI is a bit a pain but, it's working alongside its scene now.)
- External SWF files working 100% now!
- More reported bug fixes.
Chris Armin will be back by Mid-January. As for version 2.0, as soon as I add in the minigame, game overs and the rest of the stages (fixed for how the AI works), it will be released along with the PSD's and other $10+ Tier rewards.
As much as I want to finish it sooner, the holidays are making it difficult. Probably gonna take the chance to get some rest myself. We were also lucky to have dodged the last storm. (felt bad for the southerners, tho...)
Hopefully targeting before Chris comes back, 2.0 will be out!
That's all for now, enjoy the holidays!
-kReig out!
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