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Hey, guys!

Just a short update today. I'm making the finishing touches and testing the changes. The release should happen this weekend. Old saves won't work as I've reworked the inventory system in favor of a more casual one. This means there'll be no restriction on the number of inventory slots. I'll provide the save file with everything except for the latest changes completed. So yeah, have a sneak peek and stay tuned for more!

Love you all! ♥

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Way3fopo

Speaking of "more casual", I noticed that in many games of the salacious kind, combat is not fun or necessary (people will use the word "grindy" if it's not done right). Some games have neat twists regarding conflict/combat: [Claire's Quest] has no combat-system at all, but RPG maker enemies still roam and touching them results in instant "loss" (because Claire cannot fight). In [Liz, the Tower and the Grimoire] touching an enemy makes you win automatically, but you lose some mana, no combat screen appears (everything is done in an instant). In some games the combat is just ...genuinely fun (for me this is 1 out of ~20 games). So, don't force yourself to solve this very tough problem if you run into difficulties.

gamebear

It's a tough problem indeed. The thing is that I want the LV to feel similar to the sandbox type of game where you can do stuff besides walking from NPC to NPC and watching scenes with them. Right now it's in the intermediate state with certain mechanics still under development and it disheartens me that I have so little free time aside from the main job to finish them. Nevertheless, such mechanics like combat and the planned corruption and lust system should make it more interesting in my opinion. As of now, it feels casual, but moderately challenging at times. I'm pretty sure, though, that I will be tweaking and improving it after the initial release to balance things out. To make the long story short, there's a number of mechanics and events that are either planned or already in development that should reduce the grind curve even more and expand the amount of stuff to do in the game. I really should set up the Discord server for discussing such things. :)

gamebear

Yep. I have released the version with new content for Windows. Now I'm preparing the Linux version.