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  • Merged the three character creation chapters into one, turning the ancestries and motivations sections into appendixes.
  • The elf ancestry states that it is immune to stupefied condition (instead of the numb condition).
  • The construct ancestry states that it is immune to stupefied condition (instead of the numb condition).
  • Reduced the severity of the amnesiac condition from 4 to 2.
  • The amnesiac condition now states: "Take two of your asset cards and pair them with this condition. You can't use them. If severity 1 is marked, unpair one asset card."
  • The amnesiac condition now has 2 severities (instead of 4). The 99-00 result of the Long-term Insanity table (from the Manifest Insanity move) has been edited as a result.
  • The blinded condition doesn't have a severity value. The 58-60 result of the Long-term Insanity table (from the Manifest Insanity move) has been edited as a result.
  • The corrupted and cursed conditions now states "Reduce your momentum maximum by 1."
  • The encumbered condition now states: "When you make a move, cancel your action die (without additions) when is greater than or it matches your maximum load."
  • Removed the following note from the hyperthermic and hypothermic conditions: "This is in addition to the move outcome."
  • The second condition of the hyperthermic and hypothermic conditions for clearing them now states "on a miss" (instead of a weak hit or a miss).
  • Removed the following note from the maimed condition: "You have a permanent injury that impacts your approach when facing physical challenges."
  • The numb condition name has been changed to stupefied. 
  • The phobiac condition has been rewritten.
  • The poisoned condition has been rewritten.
  • Removed the following effect from the stupefied condition: "When this Foe Inflicts Harm, subtract -1."
  • The foe effect for the starved condition now states: "When you make a move against this foe, add +1."
  • The tormented condition has been rewritten.
  • The unprepared condition now states "Reduce your momentum maximum by 1."
  • The unsteady condition has been rewritten.
  • The wounded condition now states "Reduce your momentum maximum by 1."
  • The flavor text for the weakened condition now states: "You are out of energy."
  • The reference to the speed in the conditions now are written in "ft. (m.)" format. The conditions affected by this are: Attached, Encumbered, Palsied, Reeled.
  •  [NEW]  Finished the Conditions chapter.
  •  [NEW]  In the House Rules for Rolls chapter, added a column for the Pathfinder difficulty class to support conversions from said game.
  • The Sojourn option now states: "Cheer: Reduce the severity of a compulsed and hallucinating condition by 1, and clear a shaken, stupefied and unsteady condition. Then, take +2 spirit."
  • Made appendixes for the ancestries, motivations, and conditions.
  •  The Face Danger option now states "You get a negative condition: Take a condition." 
  • Added the strong hit result of the Locate Your Objective move, which was missing.
  • The Worsening of the Situation table, from the Reveal Danger move, at the 95-97 result, now states: "You start suffering from muscle cramp, sprain or strain. Endure Harm (1d4P harm) and take the palsied (severity 1) condition."
  • The Unfavorable Road table, from the Reveal Danger, at the 95-97 result, now states: "Whether it was something you ate or something in the surroundings, you got poisoned. Take the poisoned (severity +2) condition."
  • The Long-term Insanity table, from the Manifest Insanity move, at the 74-85 result, now states: "You retreat into your mind, oblivious to events around you. If no immediate danger is around, you assume fetal position. Take the dazed, mute and unsteady (shaky) conditions."
  • The Long-term Insanity table, from the Manifest Insanity move, at the 86-93 result, now states: "You become catatonic. Take the dazed, mute and stupefied conditions."
  • The Hazards and Traps appendix has been split into two separate appendixes. Finished the Hazards appendix new content.
  •  [NEW]  Finished the Traps appendix with new content.
  •  [NEW]  Finished the Toxic Substances appendix with a slew of new content.
  • Fixed typos.
  •  [NEW]  Released the conditions card set.

Playtest Packages

Ironcrunch Patron Playtest Package (includes the Ancestries, Motivations and Conditions card sets) 

Ironcrunch Public Playtest Package

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