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  • Asset #7 - Charging Cry (Technique).pdf

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Design Notes

This is a new type of assets I'm calling techniques, which have similar mechanical vibes to rituals, but are not supernatural, taking some liberties from the ritual formulas.

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Comments

Solanaar

Yeah I think faculty is almost never used that way. At least to my knowledge. But during all my years with video games and board games I never came across this term used for powers/skills/abilities.

LudicPen

That's precisely why I used it: it is not that common and broad enough for its meaning in this context. "Skill" sounds cliché and bland; "power", too wacky. Ironsworn goes against clichés and used terms never seen (at least not that much) in other systems; that's why the asset type is coined Path, instead of Classes; Herbalist instead of Healer, Wright instead of Blacksmith, Storyweaver instead of Bard... I might create a poll because I have other alternatives to name this kind of assets. Thank you, Toby. Your feedback is always so useful.

Solanaar

Technique was in my mind also. I like this a lot more. Still a bit unusual but immediately understandable ☺️