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  • Asset #12 - Hydrophilia (Ritual).pdf

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Content

Design Notes

This asset is a conversion of the following spells from Dungeons & Dragons (5th Edition):

  • 1st ability: Water Walk
  • 2nd ability: Water Breathing

The momentum reset value increase is a significant boon considering that if the characters have in 3, they can automatically score hits with challenge dice in 2. This was counter-balanced in the asset by requiring narrow narrative conditions in order to perform the ritual and once casted, specifications already set by the Dungeons & Dragons spells, specifically:

  • 1st ability: A piece of cork for an hour of effect.
  • 2nd ability: A short reed or a piece of straw for 12 hours of effect.

The momentum reset increase enhances the hydrophilia concept, as the character is being favored by the water environment.

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