Complete Warden (Patreon)
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Her shield was as stone ramparts, her axe concussive as battering rams; a siege engine in furious form.
The Complete Warden is the definitive version of our warden, an iconic tank/control class for 5th edition. Its complement of features is at once easy to learn, perfectly cohesive with the rest of 5th edition, and utterly unique. The warden lets you take control of the battlefield and shelter your flimsy allies from harm, while marking and eliminating a single target at a time and absorbing any punishment your foes throw your way. This book contains no less than FIFTEEN subclasses, Champion's Calls, each designed to put a new spin on this class and provide its own powerful 20th level capstone. If that wasn't enough, the class also comes with a suite of five sets of alternate class features, so you can further customize the base class chassis to an insane degree.
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Much like the Complete Alchemist, this book ended up being dense with new mechanics and balancing efforts, instead of being super long; the final book clocks in at under 17 pages (par for the warden's mechanically-light course). Despite that, we included about as many subclasses as we could come up with, plus a bunch of variant options which probably need some in-depth playtesting.
If you're playing a warden right now, you might notice that some of the base class's core mechanics have changed! Specifically, Warden's Mark has been completely reworked (no longer giving bonus damage, but made better for tanking and less of a bonus action tax), Interrupt was changed to be more reasonable, and Defiant was cut altogether. Moreover, some previously-released subclasses were tweaked: Stoneheart Defender got a buff on its 3rd level ability and Nightgaunt's whole damage pool thing was uprooted and moved to a variant class feature, replaced instead with some damage boosts. I really agonized over these design changes, but I'm confident they amount to a huge improvement for the class.
As with many of our new releases, we're still waiting on some art to be completed. Stay tuned for a proper cover and something to fill the very last page.
Changelog:
7/2/19: Typos
Nightgaunt's capstone updated
7/3/19: More typos
Paragon's Font 17th level upgrade changed
Penumbral's Grasping Shadows changed from heavily obscured inside to conditional obscurity
10/31/22: Updated to match Valda's Spire of Secrets