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Insight orbs are enchanted items made to easily accept her mana. These spells retain their shape and strength until they are detonated. This avoids the spell potency loss associated with sending energy over a distance and allows her to move them at her will when they are filled with her mana.

Her main spell is an explosive green flame. She can imbue other spells in these orbs, but they lose some potency. We'll see how this plays out.

In other news. I've gotten a good buffer on my comic pages, which means I'll start working on commissions whenever I can sneak in the time between the comic and the (SFW) ttrpg under a NDA. 

The order is

  1. Ulysses.
  2. Druidican
  3. Britanon
  4. Therealkman
  5. Wise Owl

See you guys Wednesday.

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jbezorg

This just reminded me of the opening of "Big Trouble in Little China" "Half a city block explodes in a ball of green flame. Green flame! All hell is breaking loose here. And there are people who say you're involved, that you might be responsible, that you're a very dangerous man."