Concepts: Insight's squad (Patreon)
Published:
2023-09-19 00:43:24
Imported:
2026-06
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Content
8 sheets with 3 images each. Showing the injuries and the transformations of each member. I plan on doing more for the Prisoner and his Custodians but these 8 took me 47 hours. I hope you guys get a kick out of these.
I've also included a power chart in a hexagonal form.
Terms and Definitions
- Physical: Overall Empowered ability
- Martial: Physical combat ability
- Regen: Specialized empowered ability of regeneration - a staple of the Hounds
- Mental: Overall Intelligence, Wisdom, Willpower, and Mental Stability
- Mana: Mana Pool
- Spellcraft: Control over Mana and general spell casting ability.
Hexagons chart starting from the interior
- 0: Base mortal - doesn't appear on chart: Untrained or undeveloped mortal.
- 1: Mortal/initiate level - can cast magic or perform superhuman feats
- 2: Expert - exceptional levels of ability. Fine control over magic or supernatural abilities which warp reality. For example, the Empowered abilities such as running on walls and precognition are obtained.
- 3: Sovereign: Arch-mage status or Empowered Domain abilities such as Iron body, Honed Blades, and Magic resistance are obtained at this level. These represent the Sovereign control over one's own body. Breaking into one of these is the hallmark of a Custodian.
- 4: Saints and above: there are other power levels beyond these, but these capture what the hounds will be going through very well. Superman levels of strength or magic. Abilities become near innate. Domain abilities extend past the body. Mages cast spells with a gesture. In D&D terms, level 20 and above.
Files
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