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Heya, everyone!

Welcome! Enjoy your stay.

Same as I did after Chapter 2 release, I'll talk about this and that, and provide you with my nearest plans. Words ahead!

First of all, I see how save-games incompatibility is frustrating and needs to be addressed.

Even though I have no idea how to do it normally (via coding), I have at least two options to do so.

a. Provide a save game for the newest version, that is closer to the end of Chapter.

b. Create an in-game button, or menu to let you choose how far you need to be.

There're several problems with the first variant: it's lame, and as I move with developing routes, I'll need to provide several save-games with different choices. Lame!

Option B is better, but I need to decide if I want to hide it anywhere or invent some kinda pop-quiz.

I don't want to hide it behind a paywall. Because that's scammy. "Hey, your save-games are fucked, but you can pay me to skip the grind". Errrgh!

Those of you, who enabled the cheat menu, know that there's already a button to do this. I used it myself to jump closer to new content to test things. There'll be more of these cheat options, again - for myself and cheaters to use.

Plans!

Now, what exactly am I gonna be working on this time?

I gave it a few thoughts, and I think the next update will be Chapter 3.5, not 4.

Reasons: 

- I've put in a new buff for Gloria and didn't use it,

- I've left too many placeholders here and there,

- Current gameplay with her seems very straightforward and grindy.

To address these points, I'll work only on Gloria's events. Put in more repeatable training, advance public-use side, tie her new buff to something, add a new way to generate working-points and such (all plans, might not be exactly like this).

Yeah, originally I planned to add a new girl to Esther's gameplay. But I'll get back to it later. Underestimating the time needed to make good detailed events was a mistake, sadly.

Anyway! Thank you for your support, my Patrons (◍•ᴗ•◍)❤

Future posts will be (mostly) patrons-only. So, if you want to be informed and have an occasional lewd pic - subscribe!

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ggg1

Well, maybe try to go a little bit more sandbox than VN, so that you're not dependent on chapters but on versions of the game. I think this will also help the saving issue. You can leave some events interdependent (like do research before using it on Gloria), but otherwise let the player do want he wants. Maybe someone doesn't want to bother with Maya, or wants to finish Gloria fully before moving to someone else, etc. Get Maya first, get a bonus on research, get Gloria first, get a bonus on work. Anyway, great game either way :)