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Hey there, horny humans!

Currently I work on different things simultaniously. Usually I am someone who likes to work on one thing and once I am done I will work on the next thing. But drawing all these tiles and items / furnishing grew a  bit stale, so I started working differently, which was a good thing.Basically like this: items -> lighting -> items -> first enemy -> more items-> second enemy, and so on

It keeps me sane since drawing items is not something I particuluarly enjoy very much (but I DO realize that it's important!)

Anyway, I already worked on the lighting for the mansion location. I thought this topic is needed with another location, but it fits to the mansion as well. So I bascially implemented a new lighting system for the whole project, which is especially noticable during night (see image above).In the mansion you can expect that it will be pitch black at night; meaning Sonja's sight is restricted.This gave me the idea of a new potion: Light potion; which will increase Sonjas radius of sight.But additional potions and ingredients will get implemented basically at the end of the development of this version.

Tomorrow I will start working on the first new enemy. Which will be a ghost. I need to figure out the design, but I already have the (first) sex animation in my head. (*hint, hint*)

After the ghost is done more items will be drawn :D And the next enemy right after. I assume that will be the time when I talk to you again; introducing the 2nd enemy.

Feel free to suggest enemies for this spooky mansion. Perfect theme for halloween, right?Can't wait to work on the spooky athmosphere. Darkness? Fog? Rain? And thunder? God, I love all the clichés!

See you around! And thanks for your support! It means so much to me!

Yourrandom Crow

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Regnareg

I also love a gloomy environment! The lighting in the picture looks amazing! The street lamp starts flashing, goes out for just one second, and when it lights up again, it is visible in its light .... horror)))