Today’s Work: (Patreon)
Content
1. Started Building the Strip Club
2. Switched to Diffeomorphic over the DazToUnreal Bridge to get better character results and be able to work on them in Blender. This includes adding butt physics, creating realistic hair and eyebrows, getting better skin materials and fixing armature rigging among other things. It also allows me to merge the geografts like vaginas and nipples onto the body mesh.
3. Optimized the Landscape some using Virtual Textures.
4. Started Splitting the Brooks Ranch Map into smaller maps for more optimization.
5. Worked on the Wardrobe UI some more.
6. Spent hours trying to get Animations from Daz to Unreal with no luck. And this was part of the reason I decided to switch to Diffeomorphic and start importing clean, finished, proper characters into Unreal.
7. Exported Annika, Lilly, Raven, Carter over through Diffeomorphic. Both their nude and clothed models. The clothed models are actually nude models but they’re the models I use when they’re wearing clothing. I’ve removed the genitals from them and nipples so they don’t poke through the clothing. Hence the two character versions.