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Short VersionBoth intro cinematics are finished. Today I’m locking in my AI workflow settings. Tomorrow, I start moving over old code and re-rendering fresh images. That means the game itself is officially back in production. Expect the next playable update in 2–4 weeks.

Long VersionThe intro cinematics are finally complete, which means I can shift gears back into the actual game. Before I do, I need to dial in my AI workflow so characters stay consistent across every render. This is the trickiest part of the process—finding that sweet spot of settings that keeps Annika and the rest of the cast looking exactly how they should. The good news? I’ve already cracked most of it this morning, and I should have it locked down by the end of the day.

Video workflows are next on the list. The clips you’ve seen in the intros came from an online service (fast, but no NSFW allowed). For the actual game I’ll be running videos locally so we can get the full adult experience—but right now those renders take all night, so I’ll fine-tune that pipeline once I hit the first in-game NSFW scene.

Starting tomorrow, it’s full steam ahead: setting up scenes, pulling over old code, and swapping in shiny new renders. That means the countdown to release officially starts now. I’d love to hit the next update in two weeks, but a month is a safer bet. Either way, we’re closing in.

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