Next Week (Patreon)
Content
I'm going to release A VERSION to the paid Patreons next week. Don't get too excited though. It's still not caught up with the original game. It goes to the dinner scene and ends. I just want to release something since it's taking so long. But remaking the GUI, getting the music edited and broken down into stems, getting the SFX set up, the variables and all the code that needed to be rewritten, not including all the narration and dialogue that had to be rewritten, it's been a lot of stuff. And this time I'm rendering in 2k, twice the resolution of the original, and my post production workflow takes two to three times longer than when I did the original because I've really upgraded the process... So yea, what I'm doing takes AT LEAST twice as long as the original, but somehow I'm getting it done in half the time... Getting the same amount of content out in the original game took me 6 months. I've been trying like hell to get it done this time in 2 months, but it's looking like it's going to be 3 months. Still twice as fast, but 3 months of no updates doesn't make me feel good so I'm going to release A VERSION... At least this way you can meet the new characters. The Halloween game was another way for me to give you guys something now without having to wait for the Harvesting Corruption remaster. Anyway, that's the news. I'm falling asleep at my PC now so I'm going to go take a nap and I'll be back.