Patreon Update 6/17/26 (Patreon)
Content
Today's Progress Update
Today was split between content creation and pushing the Visual Overhaul Update forward.
I finished recording and editing a video discussing a topic that's been on my mind lately: developers who don't communicate with their audience and why I think consistent communication matters.
On the game side, I ran roughly 250 images through my new AI workflow. That's a huge chunk of progress toward the visual overhaul. The problem is, while I'm running images through this workflow, I can't do anything else. It's eating all my GPU resources. And worst yet, I can't leave my PC and go do other things because for some reason, the workflow CONSTANTLY crashes, so I have to feed it all the images again, remask the faces, and hope it can get through 10 at a time without a crash... But, nothing will stop me from making this game as good as it can be.
At this point, I have almost all of the UI recreated, and I now have all updated images completed through Day 4. There's still a lot of Photoshop work ahead of me, but seeing everything come together is starting to make the finish line feel real.
Tomorrow I'll either focus on photoshopping everything I've generated so far, or continue pushing Day 4's remaining images through the new workflow and tackle the Photoshop pass afterward.
It's been a long week, but I'm finally getting closer to the end of the Visual Overhaul Update. Thanks for sticking with me while I work through this mountain of content. The amount of progress made this week has been massive. It won't be long till you have the visual overhaul update in your hands. And then not long after that, the day 5 content.