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Today's progress was huge.

• Processed roughly 200 images through the new visual overhaul pipeline. For each render, I took the upgraded AI image, layered it over the original DAZ render, cut and blended faces and characters in Photoshop, and saved the final result. It's time-consuming work, but the quality jump is worth it.

• Added 100 wallpapers for the in-game phone, giving players plenty of customization options. That's what the image preview is.

• Completely remade the Calendar app screen for the phone with a new design.

• Updated the Patreon app on the in-game phone so it now reflects today's real Patreon image, making the phone feel more alive and connected to the game's world.

• Continued troubleshooting the Chrome crashes. They seem to be happening much less frequently than before, although they're not completely gone yet.

Slowly but surely, the entire game is getting its visual overhaul. Every updated scene pushes the project closer to the quality level I've been aiming for.

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