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Place all the harvestable plants in the scene.

Get Early, Morning, Afternoon, Evening, Night Renders of all the plants in the scene

Do that for all 8 Locations

Bring each location and it's 5 times of day into Photoshop one at a time.

Cut out the plants from the main image. Label them like ING_MP_Nettle_03.

Do that for every plant, every time of day, every location...

Then draw with WHITE over each plants, and cut that out for the Hover Button. Name each of those ING_MP_Nettle_03_H

Save each Idle Plant Image for Each Time of Day and Each Location. Then Save all the Hover Versions.

List and Define in Code EVERY one of those 500 images in Ren'Py so they can be called in the code.

Code in every single image, so that they work as buttons...

When I tell you guys this update was going to take a while... This is why. And it's the most monotonous and tedious work I've had to do so far. Absolutely the LEAST fun I've had making this game up until this point. No titties. Just little plants...

Anyway, should be done with this part in about a week. Then I can finish up the new scenes. Fix the few new bugs that turned up. And get this update out. Again, it's going to take at least a month. So bare with me. There are updates to the Waitress Mini Game. Some new video's for the Waitress Bathroom. Some new video's for the boys cabins. And repeatable scenes for every NPC while they're working. Including making them show up on the map. There's other stuff I have to do too, I just can't remember it. But if I'm not on Patreon as much as usual, it's because I'm slowly dying at my desk cutting out plants.

I'll fill you in more when I have something cooler to show you.

Files

Comments

Joel

It seems as tedious as applying decals to Astra Militarum soldiers. Cutting out 280 insignias, dipping them in the liquid one by one, picking them up one at a time with tweezers, placing one on the little guy's shoulder, then drying it off... then another on the other shoulder. Terribly boring.

Harvesting Corruption

Exactly like that, but working on figures you enjoy, is probably WAY more satisfying.

Kent Corley

And the satisfaction that you are creating an awesome game that people really enjoy.