All about the next update. (Patreon)
Content
A lot of people didn't like that I took a 5 day vacation with my kids. But I think when you see what I'm still able to accomplish in these two months, you'll see that it's important to just put your trust in me and let me cook.Some of the biggest Adult Games out there are doing bi-annual updates now. Some are taking even longer than that.
My updates have always landed anywhere from a couple of weeks to, at the VERY most, around three months, and the one time we had a three month wait, I was building something massive.
So...
How long until the next update?
I’m thinking a few more weeks.
I still can’t give you an exact date because there is a LOT of work involved here, and I’m not going to throw out some bullshit deadline just to make people feel better for five minutes.
But I can tell you what’s coming.
Replaced the old Stat Increase notifications with animated GIFs.
Affinity Gains AND Losses now have their own separate animated GIFs, so you’ll finally know when somebody likes you less.
Remade a ton of Hover Icons for interactable objects around the game.
Added the new Plant Harvesting System.
Added the new Potion Brewing System.
Added a new RNG Dialogue System, allowing you to run into NPCs where they work and have random, inconsequential conversations with them.
Created Rainy Day versions of EVERY background.
Updated EVERY image of the Thirst Trap patrons to match the quality of the Visual Overhaul.
Updated EVERY image of Annika working at the Thirst Trap to match the Visual Overhaul.
Remade a couple dozen additional images that still weren’t up to my standards after the Visual Overhaul.
Created NPC Map Icons so you can see where characters are at different times.
Added new music and sound effects.
Expanded Cabin Knocking with new options, including opportunities to get in some sexy time.
Added the next collectible Polaroid.
Added a brand-new location and Key Puzzle.
Added a new Dream Sequence.
Added a new Dinner Tease Scene with Chance.
Added a new Sex Scene with Chance in his cabin.
Added a new Sex Scene with Elliot in his cabin.
Added Contraceptives to the game systems.
Added TWO new random animated encounters at the Thirst Trap.
Added more than 1,000 lines of new dialogue.
Added a new scene involving the dog, including a puzzle.
Added a new scene with The Witch.
Added Raven’s Journal with fully turnable pages.
And that’s the update.
Most of that list is already 100% COMPLETE.
What I’m still finishing right now is the Plant Harvesting System, the Witch scene, and editing the video for one of the animations.
After that, I have to code all of this new content into the game, run the Witch scene images through my AI and Photoshop pipeline, integrate everything, test it, fix whatever inevitably decides to explode, and make sure the update is actually ready before I put it in your hands.
This has been a LOT of work over the last month.
A lot of hours.
A lot of moving pieces.
And yes, a lot of stress.
So sincerely, thank you to everyone who didn’t immediately bounce the second I mentioned taking five days off with my kids.
And thank you to the people who aren’t constantly telling me to hurry up like I’ve got a magic wand sitting next to my keyboard that generates finished game updates whenever I wave it around.
This shit takes time.
Good renders take time.
Animations take time and money
Writing takes time.
Coding takes time.
Testing takes time.
Building entirely new gameplay systems REALLY takes time.
I’m still here. I’m still working. And when this update drops, I think the amount of work packed into it is going to speak for itself.
So give me a few more weeks.
And let me cook.