Harvesting Corruption v0.0.6: Friday Night Fever is HERE! (Patreon)
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Patreon Test Build v0.0.6 is officially live!DOWNLOADS:GoFilePixelDrain
First up: The Thirst Trap has had a MAJOR makeover under the hood.
I spent a huge chunk of this update rebuilding, balancing, polishing, and fixing the waitress system. It should run smoother, second row of skills now available including FLASHING, interactions that were previously nearly impossible to trigger can actually be seen now, patrons behave more dynamically, intoxication matters more, clothing interactions have been reworked, Rene's appearances are less predictable, there are new events, a new cleaning scene, better progression, new Cocktail Waitress skills, and a brand-new End of Shift Tips Report.
Basically, working at the Thirst Trap should feel a hell of a lot more alive now. 🍸
And that's only one part of this update.
v0.0.6 also brings:
4 new locations including Richard's Bait Shop, the Water Tower, Government Center, and Church
New scenes, events, animations, characters, and dialogue
Flirt Frenzy, an entirely new Match-3 phone game
A completely upgraded Journal system with animated New Journal Entry notifications
HUD Time Skip
Clothing changes directly from Annika's inventory
New collectibles, including the 8th Porno Magazine
New music and audio work throughout the game
New corruption and progression balancing
Tons of Day 4 and Day 6 fixes
Navigation, quest, UI, save-safety, and progression fixes
A pile of smaller polish changes across the entire game
Full Changelog on Discord
And here's the part I'm particularly proud of:
I DID ALL OF THIS IN ONE WEEK.
In fact, this is my second major Harvesting Corruption update this week.
I know there are developers who can leave supporters waiting the better part of a year for a single update while those monthly pledges keep rolling in. That's not how I roll and most of you know it now.
You guys are financially supporting Harvesting Corruption. You're helping me buy animations, improve the game, expand what I'm able to create, and ultimately make this game a reality.
I respect that support, and I want the development pace to reflect it. But don't always expect week long update cycles. I basically didn't sleep this week.
There's a reason I was still sitting here till 8am trying to squeeze one more scene and animation into the build. 😂
Every release isn't just about pushing the story forward another day. I want to keep improving the game that's already here, fixing what isn't working, expanding systems, adding variety, and making HC feel more polished with every build.
And we're only on Day 6 of 60.
Enjoy Friday Night Fever.
And as always, thank you for making it possible for me to keep doing this.
Now go break the damn thing and tell me what I missed. 😈