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So, as you know I've been working on my workflow the past 36 hours or so...I am pleased to say, that while I do have some SMALL kinks to work out, for the most part, my workflow is now literally 10 times faster, and the quality has got a MASSIVE improvement... So going forward, you will notice a quality change from the first week in game. Sorry for the minor annoyance but we're still early in the game so, at least it's now and not halfway through.The improvement is massive. Besides every character looking photo real now, my workflow now works on characters in the background, in the dark, in fog, and out of focus... This was absolutely NOT possible before. I had to do a LOT of photoshop work to fake those things before. Now, my workflow just does it automatically.I'm very excited. Now, back to work.

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Joel

- More speed. - Negative. We are already running 110 percent. - Then get me 115 percent.

M Monroe

Sounds great. Can't wait to check it out. Thank you for the update and all your hard work.

Dude

You've got to be relieved at the time savings. Looking forward to the release

Harvesting Corruption

I'm happiest honestly, about the NEW lora's I trained because now the characters actually look like they're supposed to, rather than this half lora/half photoshop abomination. Carter I could never get to look like Carter but now, he's exactly as he's supposed to look. Same with Tom, another character I had trouble with. I can't wait to make Lilly's so I can get the same quality. The time save is definitely awesome. It won't make updates faster because during the time my workflow used to be running, I'd be doing other things. Now, the workflow is so fast, I don't really have time to do other things. So I don't think I'm saving much time in the long run. But the quality... And being able to get characters in the background, is incredible.

james fougere

Shows how your using new tools to make it better and easier on you. Great work

Harvesting Corruption

Trying to stay ahead of or at least on TOP of the curve. Because with new AI tools, it's getting easier and easier for anyone to make games. It's still hard to make GOOD, QUALITY games though. So I've got to stay on top of that. Also, making adult games is it's own issue. The best AI models do not touch NSFW so there are a lot of workarounds, which is good for me... It keeps the floodgates from opening. But it's a lot to stay on top of.

PickerPatron

I think I recognise that guy. He's the one who kills zombies. I believe he's a retired cop and Ada's husband 😏🎈.

RetSk1

Also thank you for keeping the MC and other looking normal. So many games have huge boobs and big butts, just total a turn off. Your characters look very normal, not going to lie the girls are hot. Also love the way Sallie May talks, its refreshing and funny. This is the first time i ever subscribed to a Patreon page, well worth it.

Harvesting Corruption

Thanks man! And that's exactly why I did it the way I did. I wanted characters that were a little exaggerated, but believable. Stereotypes, but ones you could actually see in real life. As far as the boobs, that's EXACTLY why I created my characters to look more realistic. I HATE games with ENORMOUS unbelievable breasts. Ruins any chance at immersion and feels like a prepubescent teen created them. I wanted hot, but the kind of hot you'd see in real life. And Sally Mae is my favorite character to write because of her silly, naive, VERY country girl way of speaking.