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Good news everyone, work has been going well and we are able to push forward the build release for the 25$ patrons today! Everyone of Members tier and higher will be able to test this build now and give feedback about bugs, crashes, issues, requests, basically anything that comes to mind.
We will try our best to work as much as we can into the build versions for all other tiers in the following week.

A brief overview of what’s new in this build:

  • Added a new Character: Sethro (Human Male) and a few love making animations (x Maya)

  • Added a new Character: Rasha (Kerpali Female) and a few love making animations (x Bol, Rawn and 1 anim for Max so far)

  • Basic implementation of a swim system (Experimental)

  • Added A Dancing/Poses feature like you know from last year builds  (i-Key)

  • Added a few climax animations for various characters (Bol, Max, Sethro, Mino, Rawn, Kral, Djablo - other will follow)

  • Added first person view in normal play mode  (h-Key)

  • Added “life-juice” FX (f-key while in love-making or while being a male without pants)

  • Added Key Binding System (never again look for a key, you can adjust almost all!)

  • Added keyboard controls for love making  (check keybind options for details and customization)

  • Added ability to have clothes on for love-making scenes (works on most clothes, there is an slider now in the lovemaking UI, warning if you scrub too fast the physics profiles can’t keep up, minor issue)

  • Added Option to control different Physics areas (Experimental, check Settings>Game)

  • NPCs now randomly walk around  (very early implementation needs to be improved)

  • Added some new love making animations (there is a few for the new character and some for existing ones)

  • Tweaked movement settings slightly

  • Implemented credits for Member+ tier supporters

  • Added option to show FPS  (Settings>Game)

  • Added Brightness Slider  (Settings>Video)

  • Some edits to the level

  • Love sounds should no longer overlap at high animation speeds

  • Improved look-at behavior for NPCs

  • Added clothes for Bol and Max and Tanya (More characters are being worked on)

  • Separate FOV settings for first and third person camera

  • Separate volume settings for Male and Female voice

  • Added Purring sounds for feline Kerpali (in suitable animations)

  • Added reset button for individual settings that puts the element back to default.

So as usual, the builds for the other tiers will follow about 1-2 weeks later altho we expect it to take closer to one week rather than two.

Thank you everyone for supporting us so far. We have come a long way with this. Let’s keep the train rolling :D

-Wild Life Team 

Comments

st

Shouldn't the feline Kerpali look more humanoid? I like some furry but they look too much animalistic. Maybe some additional options to give them human bodies with hair. Ofc I know that means more work than usual and you have specific game goals to complete, but if you are interested in my suggestion here are some examples for new felines : <a href="https://imgur.com/a/dWdf0xx?" rel="nofollow noopener" target="_blank">https://imgur.com/a/dWdf0xx?</a>

M.N.

Did i misunderstand anything, or shouldn't we be able to download this new build now? I for sure can't see a download link.

Adeptus Steve

Hey, thanks for the feedback. However, the design for the feline kerpali (for the kerpali in general actually) is pretty locked in place by now. We wont change it that much anymore moving forward. But I do like the images that you posted so Im definitely interested in making such characters for a different game where they would be more fitting :D

M.N.

Ah okay, thank you. Keep up the good work !

Slav Bruner

I agree st, I unfortunately won't enjoy a lot of the game's content for that reason as well, they are too animalistic. It's a design direction though and I get what Steve wrote, it's an insane amount of work. There's plenty of variation between the humanoids, so for folks like us I guess there's that :)

Adeptus Steve

I told you this doesnt belong on our patreon comments. I dont care about any german idealism. One more post like that and Ill be forced to block your account.

Anonymous

Have you read the Historical-critical Introduction to the Philosophy of Mythology?

st

Well Adeptus Steve it makes sense what you are saying. But my humble opinion is that you (all/studio/team) went in a wrong direction from the start with the felines. Since sex is a big feature of the game it was a better option to make them more human from the beginning. From what i see, when it comes to furries, the cat ones tend to be the best since it is easier to slap some human anatomy on them than the rest of animals. Anyway game has too much potential as it is, some players will ignore the kepali than. Best wishes !!!

Adeptus Steve

Yea possible. But im totally fine with people avoiding certain content if it doesnt suit them. Thats what its about after all. There is a ton of people that like the kerpali designs as they are now (myself included) so the "wrong direction" is only in your own opinion. Which is cool by me if you ignore that particular piece of content. The game is planned to be bigger than that so that Kerpali sex wont be that big part of the game if you consider all other aspects. So I think we are moving in a good direction after all. But thanks for your perspective, always good to see different views. Cheers, -S

Uxot

Why is there no information on what are the "sex scenes" currently available ? searched on google all i see is the "secret NPC location" does this mean there is only one NPC interaction ?

Adeptus Steve

There is plenty of NPC interaction: All humany women can interact with pretty much all male NPCs (except for Ryan), All Kerpali females have at least two NPCs that they can interact with, which puts the number of interactions at about 13. Each of those has about 8 Individual poses (some more some less) and each can be made with any of the 8 human ladies or 2-3 kerpali ladies. So roughly 1000 individual combinations of poses. I mean yeah the math I did here is quite strange and wired, but its definitely far from "only one NPC interaction"

Pistons

I agree with st here. The human like felines he posted pictures of is a massive improvement over those in the game. Especially the first two pictures

Adeptus Steve

Again, its purely based on taste at this point. I hate to dissapoint but we wont change the designs my dudes. Maybe for a future project :)

Dneo

I agree with Adeptus Steve. I think its nice to have characters for people who like furry like characters. If somebody doesn't like them, there are still a lot of human on human interaction. Maybe humans with different skins can be an option, but I personally wouldn't enjoy or support this game if there would be no animalistic creatures. So just keep up the good work mate!

PapaSmurf

Is it safe to assume that the plant that was teased a while back has not been added yet?

Adeptus Steve

Its not safe to assume that :D Its just not in plain sight.

PapaSmurf

Ok, it looks like I'm going on a scavenger hunt today!

PapaSmurf

Found it. Can't wait until we are able to interact with it!

Icarus Media

Philosophically it is not safe to assume anything. :-)

Dylan

what is censored in the non patreon versons

Anonymous

Hello, I would like to know if there is a trial version to download. And another thing, I am an illustrator and I was wondering if you would like me to do a fanart for my channel and promote you, regards.