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Greetings, it's time for a new progress report!

So far things are looking really good for a test build to release next week. Lets see what the team has been working on this week.

Level:  Working on improving the Lake Village's landscape, playability and blockout of the area, as well as creating the mountain area and the cliff sides of the village.

Code: Started work on a processing range which despawns game logic relevant actors (e.g. characters, routine destinations) and replaces them with lightweight proxy objects.

Character:  Implementing many new outfits to the game. Started working on the high poly model for Barran the butcher (Warrior Villager).

Animations: Maya x Zyke scene nearing completion on the animation side.

Started working on animations for the Arac creature.

Design:  Several things have been worked on in design:

Cave of wisdom quest design

Finished cutscene dialogue for chapter 2

Chapter 1 sidequest & dialog design for Alpha Camp

Finished “We come in peace” main quest dialogue and logic

Thank you for all your continued support,

-Wild Life Team

Files

Comments

Colord44

Alright seems things are going good.

Chris Jacks

Ooooooooooooo, who's amped up for the next release?! Right heeeeeere!!!!!!!

Magitechnician

Any chance this includes many new Kerpali outfits? I wanna play dress-up (and down) with the kitties

SL

Downloaded $10version. Can you play as different characters? Was able to create edited versions of ppl like Bol, but can't load up to play as.

SL

Koodie's Field Trip. She seems to be stuck in Hut?