Patreon Development Update 01.12.2023 (Patreon)
Content
Welcome to the first progress report of december.
We are getting ready for the December release and plan to get the $25 version out by next Friday. Here is what's been happening at the studio:
Level:Worked on the larger Pillar Region caves.Started to implement the new Adûn architecture blockout design and work on its modular kit.
Code:Finished save game system.Worked on some features for our internal dialogue tools.Improved Sex Pairing Filtering and using the "Add all" button only adds all currently filtered animations now.Implemented a "Mesh merger", which can combine multiple prototype props into one user mesh for performance and for decluttering the outliner.
Character:Progressing with various different outfit models. Finished curly hairstyle for Maya.
Animations:Implemented various motion-capture animations such as dances, bathing and showering for Maya into the Engine.Implemented a bunch of other polished mo-caps for NPC routines (things like spear fishing, stone sculpting, spear training, etc.)Assisted Game Design with ongoing task of making the existing minigames more consistent in how they control.
Design:Added 3 new quests for Maya in Apoc.Added dialogues for Maya in Apoc with Rad, Fingers, Chakkar and Skeet.Ongoing design of the “Gulhragg's Harem” story.Working on a minor quest logic problem.Iterating some sections of the inner Adûn dungeon.Sex minigame optimization.
Thank you for all your continued support,
-Wild Life Team