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Hey, everyone, hope you're having a great no-nut November, I'll just slyly post tons of hot sexual content this month, don't mind me.

I thought I'd post some updates on the development of Friendship with Benefits.

I've finished designing the world map and it's working great. I even have exclamation marks that disappear and change into a glow when you hover over them. 

I also just finished Ruby and her younger sister Melody's routes in the boutique, which totals in four sex scenes which still need drawing.

Currently I'm focusing on writing the Dusklight and Sundowner routes in the Library. Dusklight wants to conduct tests on you and manages to turn them sexual every chance she gets because she's horny, lonely and repressed. While Sundowner wants to turn you into a girl for hot lesbian sex. They're definitely interesting routes and I've already drawn one Dusklight sex CG that I posted here earlier (It's the Twilight Standing Sex one). 

Every so often I may post a picture here publically that I'll later repurpose for art for the finished game, but that won't always be the case because I want to ensure the game has original art and surprises. However drawing lots of art for a game is difficult, so I want to take as many opportunities as I can to kill two birds with one stone by releasing art for Patreon to satisfy pledgers while also implementing it into my game. What excites me most about doing this is it gives me an excuse to draw interesting art pieces for moments that otherwise wouldn't get a unique CG. Such as the Rarity mirror image that will briefly cameo in the story. Small little touches like that can really help flesh the game out. 

In the future when I finish the Library nerd routes I'm going to start on the Surprise route, which is a short unique route that'll have you questioning reality itself! I want to write every route up in my word document as soon as I can, so I have a draft to build upon. Then I'll start drawing art and coding for it. This means there might not be any more demos for a while. I'm also not really sure how I'd make another demo for an open world game without giving too much away. Probably in the future there may be a demo that only has one route, something like that.

That's all for today folks, as usual thank you for your generous pledges, you'll hear from me soon.

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