Poll
New Character 1 -- Skill
-
Athletics
1
-
Close-combat Weapons
2
-
Cooking
4
-
Crafting
1
-
Driving
2
-
Electronics
3
-
Empathy
5
-
Hand-to-hand
1
-
Intimidation
0
-
Leadership
1
-
Medicine
13
-
Persuasion
2
-
Ranged Weapons
0
-
Scavenging
2
-
Science
1
-
Search
0
-
Stealth
6
-
Survival
2
{'title': 'New Character 1 -- Skill', 'choices': [{'text': 'Athletics', 'votes': 1}, {'text': 'Close-combat Weapons', 'votes': 2}, {'text': 'Cooking', 'votes': 4}, {'text': 'Crafting', 'votes': 1}, {'text': 'Driving', 'votes': 2}, {'text': 'Electronics', 'votes': 3}, {'text': 'Empathy', 'votes': 5}, {'text': 'Hand-to-hand', 'votes': 1}, {'text': 'Intimidation', 'votes': 0}, {'text': 'Leadership', 'votes': 1}, {'text': 'Medicine', 'votes': 13}, {'text': 'Persuasion', 'votes': 2}, {'text': 'Ranged Weapons', 'votes': 0}, {'text': 'Scavenging ', 'votes': 2}, {'text': 'Science', 'votes': 1}, {'text': 'Search', 'votes': 0}, {'text': 'Stealth', 'votes': 6}, {'text': 'Survival', 'votes': 2}], 'closes_at': datetime.datetime(2018, 4, 21, 17, 20, 37, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2018, 3, 31, 15, 46, 55, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': True, 'total_votes': 46}
Content
In Zombie Exodus: Safe Haven, I have tried to give each NPC a main skill. What should our musician's main skill be?
Note: sometimes, it's good to trow in a curve ball to add depth. For example, Madison is good at ranged weapons or Nora is good at intimidating.
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