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As I plan for Part 4 development, I am interested in knowing which structure you like for each chapter. In Part 3, I had an open-ended chapter with several small missions (8), several chapters with one long, single mission (10, 11), and chapters with several medium-sized missions (9, 12). I try to vary the size and complexity of these chapters. Since Part 3 is already so large at over 430,000 words, I am wondering what structure of each chapter you enjoy the most.

The advantages of chapters with one long mission are that I can make them much more complex and detailed. They can really drive the story. the main disadvantage is that if you don't like some aspect of the mission, you are forced to play through the content. For example in a trip to the research facility with Madison and Reilly, if you don't enjoy those characters, this mission can be a drag.

Comments

Sarah Winters

I like the medium sized missions, that way it's not too long and it gives more time and opportunity to go on missions with different NPCs and interact with them in unfamiliar settings.

Michael Mercer

Maybe 8 small missions and 2 long complex missions? Perhaps you could allow the reader to skip/send someone else (like we did during the farm in part 2.2) so that way we're not forced into a mission we don't want to partake in.

Phelan martin

I have enjoyed everything you’ve put out so far, and I agree with Michael Mercer above, being able to delegate missions we don’t want to be part of it awesome.