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Poll

Zombie Exodus: Safe Haven Content Poll

  • Slow-moving zombies that rise after 1 – 6 hours of a human becoming infected. 15
  • Slow-moving zombies that rise after 5 minutes of a human being infected. 3
  • Fast-moving zombies that rise after 1 – 6 hours of a human becoming infected. 13
  • Fast-moving zombies that rise after 5 minutes of a human being infected. 0
  • Mutated zombies with supernatural powers. 8
  • Boss-style zombies 8
  • 2024-02-20
  • —2024-03-01
  • multiple choice
  • 47 votes
{'title': 'Zombie Exodus: Safe Haven Content Poll', 'choices': [{'text': 'Slow-moving zombies that rise after 1 – 6 hours of a human becoming infected.', 'votes': 15}, {'text': 'Slow-moving zombies that rise after 5 minutes of a human being infected.', 'votes': 3}, {'text': 'Fast-moving zombies that rise after 1 – 6 hours of a human becoming infected.', 'votes': 13}, {'text': 'Fast-moving zombies that rise after 5 minutes of a human being infected.', 'votes': 0}, {'text': 'Mutated zombies with supernatural powers.', 'votes': 8}, {'text': 'Boss-style zombies', 'votes': 8}], 'closes_at': datetime.datetime(2024, 3, 1, 0, 38, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 2, 20, 0, 37, 6, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': True, 'total_votes': 47}

Content

I have asked this question in the past, but I'm getting closer to using the idea and want to check with my patrons.

Do you think those zombies in ZE:SH should evolve?

I will most likely consider adding new types of zombies after the next major time jump.

Please choose all of the types of zombies you would like to see in the game going forward.

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