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Content

If you have a reason why you want it certain way, do let me know. I want to learn and put the best things in the games.

Towards Greatness,
M U P L U R

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Comments

Grumpy Gamer .

Obviously it's more immersive to break the 4th wall sometimes, cause number one perv is not the character but the player. But I'd say it's situation based. And should not be a general rule. For example normal conversation - looking at character. Perv situations - looking at character. Ultra perv situations - looking at player. With the "you bitch!" look 🤠

DeadMan

Grumpy said what I was going to.

Joey Bryant

Having the characters looking at us, just feels more natural, especially when our player is off screen.

Thomas Michels

I prefer the characters face each other cuz it feels more immersive for the world/story. But if there is no physical MC model or they are often offscreen then facing the player works