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1.2.5

Improved Next-Gen Internal Deferred Shader. Geometric Specular AA has been added to the code. Works silently without any settings. Required the Next-Gen Soft Shadows enabled in the Settings.

Improved performance and memory optimization of the new features - SSS/Screen-Space Shadows/SEGI.

Fixed the bug with Anti Aliasing and Camera Field of View.

Fixed the bug with shadows from the Trees made with Unity's Tree Creator not rendered on Next-Gen shaders.

Download

https://www.patreon.com/posts/100653831

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Comments

Mr Pletz

Thanks for fixing the FOV bug! I worked around it by just disabling SEGI, but it was driving me bananas.

Chen69

Using Graphic Plug in 1.2 only and NG 3.96. When I try this 4.01 and 1.25, the loading colors/lights go wacked. Just by the loading screen. If just the 1.25 plugin and 3.96, loading screen goes black and white. What changed from 1.2 and 3.95?