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CHANGE LOG

NEXT-GEN SHADERS 4.15

Fixed the bug of the overlays not displayed correctly on the body shaders.

v 2.2.0

Light Cookie Texture manager for spotlight. You can set a cookie texture to imitate different light types like flashlight, windows, fans, or various types of disco and dance floor projectors.

New shadow resolution manager. Now, the shadow resolutions have more options (up to 16K) for ALL types of lights (Dir, Spot, Point) and shadows (Standard or NGSS).

New shadow cascades option for directional light.

New UI improvements and optimizations. UI got super fast and efficient, now you won't see the stuttering effects when working on post processing tab for example.

New Screenshot Engine quality options. Hi-Res Volumetrics and Hi-Res SSR (Legacy and Stochastic), allows you to save resources while working on the scene.

Improved some other UI elements (hi-res switch icons), new warning boxes and F1 config menu.

Preset Filters can be saved between the sessions.

AI*Graphics version fix. Should be working correctly.

VR support fixes.

Fixed the preset compatibility bug with color grading. Now when you load the old preset or scene the color grading AgX can work correctly.

Fixed the bug preventing the new Screenshot Engine from turning off when the respected option is set disabled in the F1 menu.

Exposed the layering system for reflection probes in the Probes tab.

DOWNLOAD:https://www.patreon.com/posts/131828068

Files

Graphics Plugin 2.2.0 for HONEY SELECT 2

Graphics plugin update 2.2.0 for Honey Select 2. In this video, we explore the latest Graphics Plugin update for the Honey Select 2! and Studio Neo V2. You can get the latest version of the plugin here: Patreon: https://www.patreon.com/hanmen Gumroad: https://hanmen.gumroad.com/l/gfxdev Afdian: https://afdian.com/a/hanmen Thank you for your support! Don't forget to like, comment, and subscribe for more updates and tutorials! Song: MXZI, sk3tch01, X972 - Montagem Toma Music provided by NoCopyrightSounds Free Download/Stream: http://ncs.io/MontagemToma Watch: http://ncs.lnk.to/MontagemTomaAT/youtube

Comments

Henkoi

Is the transparency in screenshot working?

Mr Pletz

Amazing, love the light cookie texture implementation for spotlights! Thanks for the hard work Hanmen.

Henvoxy

The shadows now are independent, this is a game changer feature. Really nice.

hanmen

It Works if you disable new screenshot engine and use SMAA or something

Blackrain

Would it be possible to add a custom cookie texture?

hanmen

I'm thinking about how to implement it

Sinister ShadeMinister

What am I missing, Graphics menu does not appear in the main game/creator at all and can't find the plugin from F1 menu with 2.2.0 ? I am using R15 and it works with UI appearing only in studio, why ?

hanmen

check the errors in the console

Sinister ShadeMinister

[Error : BepInEx] Could not load [Graphics 2.2.0] because it is incompatible with: HS2_HDSaveCard, looks like the latest version is incompatible with the thumbnail fix.

Blackrain

It's mentioned in the 2.1.5 Hotfix that if you are using HDSaveCard, you need to disable it.

リーベルト ヨハン

Version 2.2.0 does not work. Pressing the F1 key allows you to check the version in the Plugin list, where it displays as 2.2.0, but pressing F5 does nothing (it is set to F5 in the configuration). Only Maker worked in version 1.9.5. I can attach logs or screenshots if needed. Could you tell me the directory where the required logs are saved?

hanmen

Is it work from the button? In the left panel. Probably you need to update HS2API to the latest

リーベルト ヨハン

Thank you. I am using HS2_ModdingAPI version 1.45.1. In v1.9.5, I could open it by clicking a button within the studio. However, in 2.2.0, that button itself does not appear.

0n1

Can you post the most recent hs2api? It appears that the github is down.

Runar

i've been at it for 3 days now, im getting red shimmer.

Henvoxy

I'm enjoying the plugin very much so far. I do have an idea related with the "Screenshot Settings". Would be cool if it allowed the selection of a specific preset for the screenshots. The preset would alternate just before the screenshot. As part of that behavior or as a standalone thing, it could have a switch shortcut that alternates between the current preset and a second one. The idea for this is to be a quick way to check how the scene is looking with full quality and then go back to a less heavy preset. Anyway, great work.

Pandarinka

Good update, somehow I recieve less errors and overall the mod is more stable when making F11 screenshots.