Home Creators Posts Import Register Favorites Logout

Downloads

Content

This is the crowdfunding campaign - you will get the exclusive early access to this product. This product contains the new Video Export fork aiming for easy and fast content creation. Adds comprehensive audio export system with multiple capture modes. developed mostly by the user Lusionem2939. We looking for the forward to your support.

CHANGE LOG

Fixed the Tab button styling.

Added some missing CN Translations.

Added saving windows positions.

Fixed the critical bug caused missing frames/repeated misaligned frames.

Fixed the Export Statistics time stamps.

UI updates - color of the progress circle has been changed to match the style.

Open Export Folder button has been added to the statistic window.

Spent time has been added to the statistic window.

Major Features:

Audio Export System: Added complete audio capture and export functionality

Event-based capture: Tracks Play/PlayOneShot calls via Harmony patches

Real-time capture: OnAudioFilterRead integration for live audio

Dual-pass mode: Combines event tracking + verification pass

Auto-detect mode: Intelligently selects capture method

MMD integration Support.

Export statistics.

Audio Features

AudioClipSourceTracker: Tracks AssetBundle origins for audio clips

Audio spatial processing: Volume attenuation and stereo panning

Fleeting clip handling: Buffers anonymous/procedurally generated audio

SPAM filter: Configurable debounce to prevent duplicate audio events

UI Improvements:

Multi-language support expanded (EN, CN, JP, KR)

Collapsible sections with toggle buttons

Custom scrollbar styling with embedded resources

Resizable window with drag handle

Tab-based navigation system

Auto-fit height option

Success/warning/error label styling - Help text tooltips with better formatting

Build System:

Refactored PostBuild.bat: Registry-based game path detection

Improved MSBuild targets: Explicit path handling for Debug builds

Better error handling and logging in build scripts - ContinueOnError for optional build steps

Core Improvements:

TranslationDictionary: Support for \n newlines in translations

SharedItemsImports fix for VideoExport.Core

Project GUID updates to SDK-style format

Version bump to 2.0.2.69

Bug Fixes:

Fixed duplicate audio capture from nested PlayOneShot calls

Memory leak prevention with periodic cleanup

Thread-safe audio recording with proper locking

WAV header size updates after recording

Technical Details:

Non-blocking coroutine-based audio finalization

Optimized event deduplication with signature caching

Capture of already-playing sources (BGM/ambient) - FFmpeg process management with async I/O

Files

Comments

Zhainanjp

The description mentioned that this version fixed a memory issue, but testing revealed that the problem persists. When recording 4K video, it maxes out my VRAM and RAM at around a few hundred frames per second. (My computer has 96GB of RAM and 96GB of VRAM, so performance issues are not an problem.)

Hanmen

I don't understand what problem do you talking about?

Zhainanjp

Hi, I'm glad to receive your reply! The problem I encountered was that when I used your Graphics Plugin and this Video Export, exporting 4K video caused a memory leak, which eventually filled the entire system and crashed.

Hanmen

I think it's normal that it's filling the entire system if you got high fps. But crash is not normal. You can attach output_log.txt for checking.

Zhainanjp

I apologize that I haven't been able to test it for the past few days. I will test Graphics Plugin Full v2.3.5 again once I have access to my PC. If the problem persists, I will contact you again. Thank you!

LuckyLynx

Hello my friend, I needed to update a few things here and ther (BepInEx and so on), but it runs well for now. I have one issue: Auto-mix doesn't seem to work. There are always separate files (not a killer, but it would be awesome if that will work).

Abbys_Cat

The Auto Mux Audio and Video doesn’t work in HS2.

LuckyLynx

Ah alright! Thanks for the quick response!

Hanmen

Fixed in recent ver