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Affiliated post from my friend.

Quick Pick is a workflow plugin for Studio that lets you select objects directly in the viewport by holding Alt and clicking on them, instead of constantly hunting through the workspace tree. Kinda like in Blender but not quite.

If you work with medium or large scenes, this saves a lot of time very quickly.

LINK TO THE PLUGIN

Patreon

What It Does

Hold [Alt] and left click an object or character in the scene.

You can hold [Alt + Ctrl] to add objects to the current selection. This is useful when you want to quickly collect several items from the scene.

Per-node checkboxes in the tree. The plugin can add small checkboxes to the workspace tree.These checkboxes let you disable Quick Pick for specific nodes or entire branches.That means you can exclude objects from picking if they keep getting in the way.This option can be turned off if you don't need it or for performance (+0.2ms).

Dependencies

BepInEx 5

Performance

The plugin was made to stay very lightweight.

My own testing on the video showed approximately:

idle / not actively using Alt: around 0.2 ms to 0.4 ms

while actively using Alt and picking: around 0.2 ms to 1.1 ms

That's around 1-2 fps. Honestly, I don't even notice it.

Available Options

General / Input

Enabled - enable or disable the plugin

Hold Key - key used for picking

Allow Either Alt - if Alt is used, allows both left and right Alt

Picking

Ignore UI - ignore clicks over UI

Pick Padding Pixels - expands the effective pick area

Min Rect Size Pixels - minimum pick area size for very small objects

Character Rect Width Scale - narrows character selection width

Character Rect Height Scale - narrows character selection height

Character Depth Bias - increases priority for characters closer to camera

Preview

Show Hover Preview - enables the viewport preview rectangle

Refresh Seconds - controls how often hover preview updates (set higher if you still need more fps)

UI

Enable Checkboxes - enables per-node exclusion checkboxes in the tree

Types

Include Lights

Include Cameras

Include Folders (I recommend to turn it off, they get in the way a lot)

Include Routes

These allow you to decide which categories Quick Pick can target.

**This plugin works well with ObjectMap plugin, so you can select any map's objects easily too.

Current Limitations / Known Issues:

Character selection is still not perfect. This is the biggest weakness right now.Character picking works, but in some situations it is still unstable, especially when:

multiple characters are standing close together

characters overlap heavily

the scene is crowded

Large objects can overlap smaller onesIf one object is inside another object, or a larger object covers a smaller one, sometimes the bigger object may win the selection.

Some specific object types are not fully supportedSome special cases are still problematic. For example decals are currently not supported.There may be other specific engine objects with similar issues.

This is not exact mesh pickingThe plugin does not use precise per-triangle mesh selection.It is designed as a practical low-overhead workflow tool, not a heavy precision picking system.

As usual, all of my plugins will get updates in the future to be more stable. Please comment or text me if you have any issues or bugs.

You can also join Discord server to discuss plugins.

Files

Quick Pick plugin

Quick Pick plugin showcase. patreon.com/Pandarinka

Comments

Raka

hello. I apply your graphic 2.4.2 there's a blur in the top and bottom of the game where should I disable it? thanks.

Hanmen

I think you talking about tilt shift