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v 2.5.4

Fixed the bug where SEGI prevented the render texture resolution from being restored after rendering a screenshot.

Added aspect ratio control to the Screenshot Engine to prevent image stretching in certain cases.

v 2.5.2

Alpha rendered screenshot support. From now on you can have the transparent screenshot, however for the correct work, it needs Next-Gen + Clothing shaders applied. This can produce more smooth and higher quality edges then the original Screenshot Manager screenshot, by using MSAA.

Deferred Planar Reflection feature. Now you can go to the Probes - Planar Reflection - and have mirror like reflection on top of any flat surface. However this feature is still experimental and may have bugs. It probably will work only on map environment. I will try to improve and fix the bugs in future releases.

Fixed the bug with volumetric point and spotlights lights.

Exposed some camera settings - like Culling mask layers and Background color.

Fixed some small UI bugs with toggles.

Fixed some bug in the Char Maker while using BetterAA

Fix volumetric performance.

Fix for volumetric Dir Lights.

Fixed some bug related to Planar Reflection Camera.

DEPENDENCY

If you experience some problem I recommend to update:

BepInEx

BepisPlugins

HSPlugins

IllusionModdingAPI

DONWLOAD

https://www.patreon.com/posts/graphics-plugin-131828068

Files

Graphics Plugin 2.5.0 for HONEY SELECT 2

Graphics plugin update 2.5.0 for Honey Select 2. In this video, we explore the latest Graphics Plugin update for the Honey Select 2! and Studio Neo V2. You can get the latest version of the plugin here: Patreon: https://www.patreon.com/hanmen Gumroad: https://hanmen.gumroad.com/l/gfxdev Afdian: https://afdian.com/a/hanmen Thank you for your support! Don't forget to like, comment, and subscribe for more updates and tutorials!

Comments

Saul Goodman

Thank You! ❤️ Still looking forward to NextGen Shader v5. 🙏

Craig Monroe

Hoping this fixes whatever the last update broke. Whenever I switch to a photoreal transcube preset the map disappears.

Hanmen

It's probably because this preset is using incorrect culling mask. You need to enable advanced settings - and set all layer in culling mask

しお/Sio

I recently purchased your decal pack, but the items aren't showing up. The item tab appears, but... I've updated my graphics plugin to the latest version, but it hasn't fixed the problem. There's no missing comments either.

A.j.

when i take a render screenshot, the image squishes to the resolution's ratio instead of cutting off the edges like i want. For example, if I want a 1:1 dimension image, it squishes the 16:9 into a 1:1. How do I change this?

vaan gee

I am unable to open it in studio mode, and the skin still appears black when taking screenshots in the main game

Mr. I

I've never been able to stick with any 2.x version. I install it, try it out, get disappointed, then go back to 1.9.5. The issues I ran into: - FSR3 anti-aliasing looks impressive for still images, but once the character moves, the hair creates heavy ghosting - so bad it's unusable for video. - With CINA_ULTRA anti-aliasing, using my usual presets, the character's skin picks up colors from objects behind them, which looks awful. Even if I tweak it to get rid of it, the hair texture in F11 shots still looks worse, much less detailed compared to 1.9.5 Not sure if anyone else has this issue, or if it's just me

pneuma

why the title of other plugins became larger and bold? is any config can change it back?

D R

Can't get graphics to work with AI Shoujo, also my Hanmen NEXT-GEN Shader Helper plugin was built for MaterialEditor 3.9.2.2 but I have 4.0.2.

Hanmen

AIshojo not really supported... If you can, you can send me the outputlog.txt?