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The new Environment tool lets you build weather and atmosphere directly inside Studio. You can turn a normal scene into a snowy location with falling snow, adjustable snow zones, blizzard wind, soft whiteout haze, and custom snow fields placed on selected objects.

Snow fields can be shaped with different surface settings, sparkle, thickness, roughness, and material options. You can also place footprints directly in the viewport, adjust their size, depth, softness, color, and organize them across multiple pages.

The tool also includes snow for objects and characters, so props, clothes, hair, and body layers can receive fine snow coverage instead of looking separate from the environment. With the new Objects tab in Soft Body, you can change the shape of the snow however you like - create mounds or pits.

For rainy scenes, Environment adds falling rain with adjustable amount, speed, size, color, wind, source zones, and collision settings. For now it's just falling rain.

Other changes:

Soft Body

Added the new Objects tab which allows you to modify simple objects meshes (including snow fields). This function may be unstable for some objects.

Added manual mode (with gizmo) for Soft Body zones.

Added Mirror Copy Zone button.

Added more Soft Body pages.

Soft Body brush radius can now be changed with the mouse wheel.

Added clothing layer and object layer highlighting.

Added a checkbox to enable or disable all clothing layers at once.

Fixed a bug where changes on one page could affect another page.

Fixed an issue where Linked Meshes could draw zones on the head.

Fixed several small preset-related issues.

Fixed minor visual/UI issues.

Jiggle Dynamics

Now, source and receiver can be the same character.

Navigating through the bones is generally more convenient now.

Added show/hide controls for bone subgroups in Character Sources.

Added bone location preview when hovering bone groups.

Optimized Jiggle Dynamics when using Character Sources, significantly reducing FPS drops.

Fixed Auto mode so it now works correctly in all directions, not only the six main directions.

Fixed the arms core bones list.

Characters

Improved Uncensor Selector:

now shows the zipmod name;

now displays the currently selected uncensor;

now shows/opens the related source folder.

Transform

Added folder scale support.

Performance Monitor

Performance Monitor now shows more accurate FPS and timing information.

Other

Reduced unnecessary log spam.

Tooltips within the plugin are now placed in convenient locations throughout the interface. Just hover over the setting you need.

Discord server - https://discord.com/invite/Ndzqjv8awk

Documentation - https://pandarinkas-max.github.io/PandarinkaDocs/#/

Link to the plugin - https://www.patreon.com/posts/154581882

Files

Pandarinka Toolkit 3.0 update - Environment tool and more

The new weather system in the Toolkit. Sorry for occasional lags in the video. My laptop is not perfect. 0:00 Environment tool 12:10 Other updates https://www.patreon.com/Pandarinka

Comments

Yuno the hero

next gen shader vanilla eye isn't working